Fall 2005


ICE 1255 Computer Graphics (Undergraduate course)

This course aims at providing a broad introduction to the field of Computer Graphics. Topics include geometric objects and transformation, viewing, shading, rendering, modeling, texture mapping, animation and visualization. Through a series of programming assignments, students will become familiar with interactive 2D and 3D graphical display concepts.


ICE 1355 Modeling & Rendering (Undergraduate course)

This course is designed to cover both the theory and practice of the 3D computer graphics techniques focusing on modeling and rendering. Students will develop an interactive 3D computer game to practice the theories and techniques covered in class and during the lab sessions.


Independent Study (IS) (Undergraduate course)

  • Volume Rendering - Youngjin Ro
  • Graph drawing in Information Visualization - Jaehwan Cho

Summer 2005


Independent Study (IS) (Undergraduate course)

  • Haptic Devices - Byoung Kil Lee
  • Haptics and Collision Detection - Jee Seok Song

Spring 2007


ICE 0609 Computer Graphics (Graduate course)

This course provides a fundamental understanding of essential concepts of 3D interactive computer graphics. Focusing on 'real-time rendering'techniques, we will learn the graphics rendering pipeline, transformation, shading, lighting, image-based rendering, and acceleration and optimization algorithms. Other topics include non-photorealistic rendering, some modeling issues of geometric data representation, and collision detection. Students are expected to complete various programming assignments with OpenGL and a technical paper presentation in class.


Independent Study (IS) (Undergraduate course)

  • Information Visualization - Minkyung Yu
  • Haptics - Jisu Song
  • Dynamic graph drawing - Juyoung Jeong